Classes | Typedefs | Enumerations | Functions | Variables

VizKit Namespace Reference

Classes

class  Beatlight
class  CoverArt
class  ProcessMonitor
class  TemplateAction
class  TrackLyrics
class  TrackTitle
class  BeatlightActor
class  CoverArtActor
class  ProcessMonitorActor
class  TemplateActor
class  TrackLyricsActor
class  TrackTitleActor
class  UpdateServiceActor
class  VisualAudioLab
class  VisualAudioMetaData
class  OptionsDialog
class  VisualAppleScript
class  VisualAnimation
class  VisualAnimationCluster
class  VisualAnimationComponent
class  VisualAnimationQueue
class  VisualAnimationSequence
class  VisualTimeline
class  VisualTiming
class  VisualColorTools
class  VisualDownloadQueue
class  VisualFontManager
class  VisualHistogram
class  VisualInterpolation
class  VisualItemIdentifier
class  VisualNetwork
class  VisualProgressIndicator
class  VisualQuickTime
class  VisualString
class  VisualStringStyle
class  VisualStyledString
class  VisualThreading
class  VisualThreadingManager
class  VisualUpdateManager
class  VisualActor
class  VisualActorGraphics
class  VisualAsset
class  VisualCamera
class  VisualConfiguration
class  VisualConfigurationDialog
class  VisualConvolutionFilter
class  VisualDataStore
class  VisualEnsemble
class  VisualFile
class  VisualGraphics
class  VisualGraphicsCore
struct  Point2D
struct  Pixel
struct  ColoredPixel
struct  Point3D
struct  TexCoord
struct  CoordSize2D
struct  CoordSize3D
struct  PixelRect
struct  Rect
struct  TopLeftPositionedPixelRect
struct  BottomLeftPositionedPixelRect
struct  PositionedCoordRect
struct  RelationalRect
struct  Box
struct  PositionedBox
struct  RGBAColor
struct  VertexPosition
struct  TexCoordPosition
class  VisualHostCommunication
class  VisualImage
class  VisualMain
class  VisualMainAction
class  VisualNotification
class  VisualNotificationQueue
class  VisualNurbs
class  VisualObject
class  VisualObjectData
class  VisualObjectMutex
class  VisualPlayerState
class  VisualPreferences
class  VisualSignature
class  VisualStageBox
class  VisualStageControl
class  VisualStagePosition
class  VisualTextureContainer
class  VisualVertex
class  CAboutPane
class  COptionsPane
class  CUpdatePane
class  CVisualPropertySheet

Typedefs

typedef void(* VisualAnimationAnimateCallback )(double currentPosition, void *userData)
typedef double AnimationSpeed
typedef void(* VisualAnimationPerformAnyAdditionalActionCallback )(VisualAnimationComponent *animationComponent, void *userData)
typedef void(* VisualAnimationWillDieCallback )(VisualAnimationComponent *animationComponent, void *userData)
typedef const VisualString ConstVisualString
typedef uint32 PixelColor
typedef Point3D Coord
typedef Point3D RelCoord
typedef Point3D Vector
typedef TexCoord RelTexCoord
typedef uint32 ScalingBehaviour
typedef RGBAColor VertexColor
typedef std::vector
< VertexPosition * > 
VertexPositionChain
typedef VertexPositionChainVertexPositionChainRef
typedef const VertexPositionChain ConstVertexPositionChain
typedef const
VertexPositionChainRef 
ConstVertexPositionChainRef
typedef
VertexPositionChain::iterator 
VertexPositionChainIterator
typedef
ConstVertexPositionChain::iterator 
ConstVertexPositionChainIterator
typedef
VertexPositionChain::const_iterator 
VertexPositionChainConstIterator
typedef
ConstVertexPositionChain::const_iterator 
ConstVertexPositionChainConstIterator
typedef std::vector
< VisualVertex * > 
VertexChain
typedef VertexChainVertexChainRef
typedef const VertexChain ConstVertexChain
typedef const VertexChainRef ConstVertexChainRef
typedef VertexChain::iterator VertexChainIterator
typedef ConstVertexChain::iterator ConstVertexChainIterator
typedef VertexChain::const_iterator VertexChainConstIterator
typedef
ConstVertexChain::const_iterator 
ConstVertexChainConstIterator

Enumerations

enum  LoopMode { kNoLoop = 0x0, kLoop = 0x2, kMirroredLoop = 0x3 }
enum  AnimatedProperty {
  kUndefinedAnimatedProperty = 0, kCustomAnimatedProperty, kAnimatedSize, kAnimatedLocation,
  kAnimatedOpacity, kAnimatedRotation
}
enum  InterpolationType { kLinearInterpolation = 0, kSinusoidalInterpolation }
enum  RepeatMode { kRepeatFromStart = 0, kRepeatMirrored }
enum  MovingDirection { kAscending = 0, kDescending }
enum  TimelineUpdateResult {
  kTimelineUpdateOK, kElapsedTimeDidExceedDuration, kStopValueHit, kTimelineIsStopped,
  kNoDurationTime
}
enum  VisualFontActivationResult { fontActivationUndefined = 0, fontActivationNoError, fontActivationFontAlreadyAvailable, fontActivationUnableToActivateFont }
enum  VisualActorState { kVisActUndefinedState = 0, kVisActOff = 1, kVisActOn = 2, kVisActNoShow = 3 }
enum  Orientation { kPortrait = 0, kLandscape, kSquare }
enum  ScalingBehaviourEnumValues {
  kNoScaling = 0x1, kScalingAllowed = 0x2, kPreserveAspectRatio = 0x6, kNonproportional = 0xA,
  kClippingAllowed = 0x10
}
enum  Visibility { kVisible = 0, kInvisible }
enum  ProjectionMode { kOrthographic = 0, kPerspective }
enum  SpacePosition { kTopLeft = 0, kBottomLeft, kBottomRight, kTopRight }
enum  Unit { kPixel = 0, kPercent }
enum  HorizontalAlignment { kLeftAligned = 0, kCenterAligned, kRightAligned }
enum  VerticalAlignment { kTopAligned = 0, kMiddleAligned, kBottomAligned }
enum  DepthAlignment { kFrontAligned = 0, kDepthCenterAligned, kBackAligned }
enum  NurbsDisplayMode { kFill = 0, kOutlinePolygon }
enum  BlendMode { kBlend = 0, kReplace }
enum  VisualNotificationKey {
  kNoNotificationKey = 0, kKeyPressedEvt, kAudioPlayTrackChangedEvt, kAudioPlayStartedEvt,
  kAudioPlayStoppedEvt, kAudioPlayPausedEvt, kAudioPlayResumedEvt, kAudioPlayReachedFadeOutTimeEvt,
  kTrackPlayPositionChangedEvt, kCanvasReshapeEvt, kBeatImpulseEvt, kTrackInfoImageMsg,
  kTrackLyricsImageMsg, kLoadingEncodedImageDataCompletedMsg, kImageHistogramCompletedMsg, kImageWithIdentifierLoadedAndCreatedMsg,
  kImageWithIdentifierMsg, kImageWriteToPNGFileMsg, kImageWriteToPNGFileAndDeleteMsg, kGetTrackInfoStringStyleMsg,
  kGetTrackLyricsStringStyleMsg, kStyledStringMsg, kStringWithIdentifierLoadedAndCreatedMsg, kLyricsAreWrittenIntoTempFileMsg,
  kLyricsAreAvailableInMetadataMsg, kTrackInfoTextureChangedMsg, kToggleShowProcessMonitorMsg, kToggleProcessMonitorAudioInfoMsg
}
enum  AudioPlayState {
  kAudioIsNotPlaying = 0x0, kAudioPlayStarted = 0x3, kAudioIsPlaying = 0x1, kAudioPlayResumed = 0x5,
  kAudioPlayPaused = 0x2
}
enum  PlayerShowMode {
  kIsNotShowing = 0x0, kErrorState = 0x80, kIsShowing = 0x1, kIsShowingInWindow = 0x1,
  kIsShowingInFullScreen = 0x3
}

Functions

void convertVisualActorStateToString (const VisualActorState aVisualActorState, char *outString)

Variables

const sint32 kInfiniteRepetition = -1
const Coord zeroCoord = {0.0, 0.0, 0.0}
const VertexColor black = {0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0}
const VertexColor white = {1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0}
const VertexColor red = {1.0, 0.0, 0.0, 1.0, 1.0, 0.0, 0.0, 1.0}
const VertexColor green = {0.0, 1.0, 0.0, 1.0, 0.0, 1.0, 0.0, 1.0}
const VertexColor blue = {0.0, 0.0, 1.0, 1.0, 0.0, 0.0, 1.0, 1.0}
const VertexColor transparent = {0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0}
const int kGL_POINTS = GL_POINTS
const int kGL_LINES = GL_LINES
const int kGL_LINE_STRIP = GL_LINE_STRIP
const int kGL_LINE_LOOP = GL_LINE_LOOP
const int kGL_TRIANGLES = GL_TRIANGLES
const int kGL_TRIANGLE_STRIP = GL_TRIANGLE_STRIP
const int kGL_TRIANGLE_FAN = GL_TRIANGLE_FAN
const int kGL_QUADS = GL_QUADS
const int kGL_QUAD_STRIP = GL_QUAD_STRIP
const int kGL_POLYGON = GL_POLYGON
const int kGL_RGBA = GL_RGBA
const int kGL_BGRA = GL_BGRA_EXT
const int kGL_RGB = GL_RGB
const int kGL_LUMINANCE = GL_LUMINANCE
const int kGL_LUMINANCE_WITH_ALPHA = GL_LUMINANCE_ALPHA
const int kGL_INTENSITY = GL_INTENSITY
const int kGL_UNSIGNED_BYTE = GL_UNSIGNED_BYTE
const int kGL_FLOAT = GL_FLOAT
const int kGL_UNSIGNED_INT_8_8_8_8_REV = GL_UNSIGNED_INT_8_8_8_8_REV
const int kGL_UNSIGNED_INT_8_8_8_8 = GL_UNSIGNED_INT_8_8_8_8
const int kGL_FRONT_COLOR_BUFFER = GL_FRONT
const int kGL_BACK_COLOR_BUFFER = GL_BACK

Typedef Documentation

typedef double VizKit::AnimationSpeed

Speed of animation (measured in number of units per millisecond).

Constant chain of vertices.

typedef ConstVertexChain::const_iterator VizKit::ConstVertexChainConstIterator

Constant iterator of constant chain of vertices.

typedef ConstVertexChain::iterator VizKit::ConstVertexChainIterator

Iterator of constant chain of vertices.

Pointer to constant chain of vertices.

Constant chain of vertex positions.

typedef ConstVertexPositionChain::const_iterator VizKit::ConstVertexPositionChainConstIterator

Constant iterator of constant chain of vertex positions.

typedef ConstVertexPositionChain::iterator VizKit::ConstVertexPositionChainIterator

Iterator of constant chain of vertex positions.

Pointer to constant chain of vertex positions.

Constant VisualString.

A Coord is a three-dimensional point relative to logical coordinate system.

A pixel color contains ARGB values (alpha, red, green, blue with 8 bits for each color channel).

A RelCoord is a relative three-dimensional point in coordinate system. x: 0.0 means: left, 1.0 means: right; y: 0.0 means: bottom, 1.0 means: top; z: 0.0 means: front, 1.0 means: back.

A RelTexCoord is a coord position of a texture. s: 0.0 means: left, 1.0 means: right; t: 0.0 means: bottom, 1.0 means: top.

ScalingBehaviour is the data type for specifying the scaling behaviour of a texture in combination with margins

A Vector points in a direction.

typedef std::vector<VisualVertex*> VizKit::VertexChain

Chain of vertices.

typedef VertexChain::const_iterator VizKit::VertexChainConstIterator

Constant iterator of chain of vertices.

typedef VertexChain::iterator VizKit::VertexChainIterator

Iterator of chain of vertices.

Pointer to chain of vertices.

Stores the color values used by a vertex.

Chain of vertex positions.

typedef VertexPositionChain::const_iterator VizKit::VertexPositionChainConstIterator

Constant iterator of chain of vertex positions.

typedef VertexPositionChain::iterator VizKit::VertexPositionChainIterator

Iterator of chain of vertex positions.

Pointer to chain of vertex positions.

typedef void(* VizKit::VisualAnimationAnimateCallback)(double currentPosition, void *userData)

Animation callback

typedef void(* VizKit::VisualAnimationPerformAnyAdditionalActionCallback)(VisualAnimationComponent *animationComponent, void *userData)

Callback to do any additional action or check for any condition in duration of animation component

typedef void(* VizKit::VisualAnimationWillDieCallback)(VisualAnimationComponent *animationComponent, void *userData)

Callback to notify of death of animation component


Enumeration Type Documentation

The property of the asset that is affected by the animation.

Enumerator:
kUndefinedAnimatedProperty 

No defined value.

kCustomAnimatedProperty 

Custom property is animated.

kAnimatedSize 

The animation affects the size of the asset.

kAnimatedLocation 

The animation affects the location of the asset.

kAnimatedOpacity 

The animation affects the opacity of the asset.

kAnimatedRotation 

The animation affects the rotation of the asset.

Constants for different modes of audio play.

Remarks:
To query whether audio is playing or not, AudioPlayState can be bitwise AND'ed with kAudioIsPlaying.
Enumerator:
kAudioIsNotPlaying 

00000000 - No audio is playing.

kAudioPlayStarted 

00000011 - Audio started playing.

kAudioIsPlaying 

00000001 - Audio is playing.

kAudioPlayResumed 

00000101 - Audio play resumed after pause.

kAudioPlayPaused 

00000010 - Audio play is pausing.

How to blend texture data with the framebuffer data.

Enumerator:
kBlend 

Blend with framebuffer data (glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA).

kReplace 

Replace framebuffer data.

Types of alignment in z-dimension.

Enumerator:
kFrontAligned 

Front alignment.

kDepthCenterAligned 

Centered alignment.

kBackAligned 

Back alignment.

Types of horizontal alignment.

Enumerator:
kLeftAligned 

Left alignment.

kCenterAligned 

Centered alignment.

kRightAligned 

Right alignment.

Types of interpolation between two values.

Enumerator:
kLinearInterpolation 

Linear interpolation.

kSinusoidalInterpolation 

Sinusoidal interpolation.

The type of looping.

Enumerator:
kNoLoop 

00000000 - After the duration of the timeline has been reached, the animation stops.

kLoop 

00000010 - After the duration of the timeline has been reached, the timeline starts anew at the start. The timeline is always processed in forward direction.

kMirroredLoop 

00000011 - After the duration of the timeline has been reached, the timeline is processed in backward direction. The moving direction toggles in mirrored loop.

The internal type of direction.

Enumerator:
kAscending 

The timeline is processed from lower values to higher values.

kDescending 

The timeline is processed from higher values to lower values.

Whether the Nurbs is displayed in outlined mode or filled.

Enumerator:
kFill 

Fill Nurbs.

kOutlinePolygon 

Draw outline.

Orientation.

Enumerator:
kPortrait 
kLandscape 
kSquare 

Different modes of showing. Used by var showMode of VisualPlayerState.

Remarks:
To query whether the visualizer is showing or not, PlayerShowMode can be bitwise AND'ed with kIsShowing.
Enumerator:
kIsNotShowing 

00000000 - Default; the visualizer is not showing.

kErrorState 

10000000 - The visualizer is in error state. Therefore it is showing an error message or nothing.

kIsShowing 

00000001 - The visualizer is showing.

kIsShowingInWindow 

00000001 - The visualizer is showing. And it is showing in a window.

kIsShowingInFullScreen 

00000011 - The visualizer is showing. And it is showing fullscreen.

ProjectionMode specifies orthographic or perspective projection.

Enumerator:
kOrthographic 
kPerspective 

The type of repetition.

Enumerator:
kRepeatFromStart 

After the duration of the timeline has been reached, the timeline starts anew at the start. The timeline is always processed in forward direction.

kRepeatMirrored 

After the duration of the timeline has been reached, the timeline is processed in backward direction. The moving direction toggles in mirrored loop.

ScalingBehaviourEnumValues enumerate the possible bit flag values of a ScalingBehaviour.

Enumerator:
kNoScaling 
kScalingAllowed 
kPreserveAspectRatio 
kNonproportional 
kClippingAllowed 

Symbolic names for arbitrary positions in 3-dimensional space.

Enumerator:
kTopLeft 
kBottomLeft 
kBottomRight 
kTopRight 

Possible return values of the update() call.

Enumerator:
kTimelineUpdateOK 

No error, no special state.

kElapsedTimeDidExceedDuration 

The elapsed time exceeded the set duration time.

kStopValueHit 

The set stop value is hit or crossed (depending on the current move direction).

kTimelineIsStopped 

The VisualTimeline is stopped.

kNoDurationTime 

The amount of the duration time is 0.

The measure of box values.

Enumerator:
kPixel 

Box attribute is measured in pixels.

kPercent 

Box attribute is measured in percent (of enclosing/surrounding VisualStageBox).

Types of vertical alignment.

Enumerator:
kTopAligned 

Top alignment.

kMiddleAligned 

Middle alignment.

kBottomAligned 

Bottom alignment.

Visibility specifies the visibility. Two states are possible: visible and invisible.

Enumerator:
kVisible 
kInvisible 

The VisualActorState defines the possible state of the VisualActor.

Enumerator:
kVisActUndefinedState 

Undefined state that e.g. can be used to check against previous state with initialization state.

kVisActOff 

The actor is turned off. The actor is called during the show nevertheless. The actor can decide if it wants to display anything.

kVisActOn 

The actor is turned on.

kVisActNoShow 

The actor is turned off. The actor is not called during the show at all. Therefore the actor can not be turned on by ensemble.

Return values for explicit font activation.

Enumerator:
fontActivationUndefined 

Undefined state.

fontActivationNoError 

No error.

fontActivationFontAlreadyAvailable 

The font was already available (no activation of the font resource has been necessary).

fontActivationUnableToActivateFont 

Unable to activate font.

Constants for various notifications that can be sent to VisualActors or dispatched to individual modules.

Enumerator:
kNoNotificationKey 

No defined notification.

kKeyPressedEvt 

A key of the keyboard has been pressed.

kAudioPlayTrackChangedEvt 

Audio track did change.

kAudioPlayStartedEvt 

Audio play started (without changing audio track).

kAudioPlayStoppedEvt 

Audio play stopped.

kAudioPlayPausedEvt 

Audio play paused. The current audio track did not play until its end.

kAudioPlayResumedEvt 

Audio play resumed. After pause play resumed.

kAudioPlayReachedFadeOutTimeEvt 

The remaining time of the audio track is shorter than kFadeOutTimeBeforeEndOfTrackInMS.

kTrackPlayPositionChangedEvt 

The play position of the current track did change.

kCanvasReshapeEvt 

The dimensions of the canvas changed.

kBeatImpulseEvt 

A beat impulse has been detected.

kTrackInfoImageMsg 

The texture of the track info string is available.

kTrackLyricsImageMsg 

The texture of the track lyrics string is available.

kLoadingEncodedImageDataCompletedMsg 

Loading of image data completed.

kImageHistogramCompletedMsg 

A histogram of an image is available.

kImageWithIdentifierLoadedAndCreatedMsg 

Loading and creation of image completed.

kImageWithIdentifierMsg 

An image with an identifier is available.

kImageWriteToPNGFileMsg 

An image is supposed to be written as PNG file on disk.

kImageWriteToPNGFileAndDeleteMsg 

An image is supposed to be written as PNG file on disk, with the VisualImage object being deleted afterwards.

kGetTrackInfoStringStyleMsg 

Evaluate the string style of the track info string.

kGetTrackLyricsStringStyleMsg 

Evaluate the string style of the lyics string.

kStyledStringMsg 

A styled string is available.

kStringWithIdentifierLoadedAndCreatedMsg 

Loading and creation of string completed.

kLyricsAreWrittenIntoTempFileMsg 

Lyrics are written into temp file (internal notification, not for actors).

kLyricsAreAvailableInMetadataMsg 

Lyrics of the current audio track are available.

kTrackInfoTextureChangedMsg 

The texture of the track info changed.

kToggleShowProcessMonitorMsg 

The ProcessMonitor values should be shown if they are hidden or hidden if they are shown.

kToggleProcessMonitorAudioInfoMsg 

The audio data of the ProcessMonitor should be shown if it is hidden or hidden if it is shown.


Function Documentation

void VizKit::convertVisualActorStateToString ( const VisualActorState  aVisualActorState,
char *  outString 
)

Converts VisualActorState into char string. Possibly useful for debugging or tracing purposes.

Parameters:
aVisualActorState The state to convert.
outString The char string that can be printed and used for debugging output.

Variable Documentation

const VizKit::VertexColor VizKit::black = {0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0}

Predefined black color.

const VizKit::VertexColor VizKit::blue = {0.0, 0.0, 1.0, 1.0, 0.0, 0.0, 1.0, 1.0}

Predefined blue color.

const VizKit::VertexColor VizKit::green = {0.0, 1.0, 0.0, 1.0, 0.0, 1.0, 0.0, 1.0}

Predefined green color.

const int VizKit::kGL_BACK_COLOR_BUFFER = GL_BACK

GL enum GL_BACK (color buffer specification for reading or drawing pixels).

const int VizKit::kGL_BGRA = GL_BGRA_EXT

Primitive GL type GL_BGRA (format).

const int VizKit::kGL_FLOAT = GL_FLOAT

Primitive GL type GL_FLOAT (data type).

const int VizKit::kGL_FRONT_COLOR_BUFFER = GL_FRONT

GL enum GL_FRONT (color buffer specification for reading or drawing pixels).

const int VizKit::kGL_INTENSITY = GL_INTENSITY

Primitive GL type GL_INTENSITY (format).

const int VizKit::kGL_LINE_LOOP = GL_LINE_LOOP

Primitive GL type GL_LINE_LOOP (mode).

const int VizKit::kGL_LINE_STRIP = GL_LINE_STRIP

Primitive GL type GL_LINE_STRIP (mode).

const int VizKit::kGL_LINES = GL_LINES

Primitive GL type GL_LINES (mode).

const int VizKit::kGL_LUMINANCE = GL_LUMINANCE

Primitive GL type GL_LUMINANCE (format).

const int VizKit::kGL_LUMINANCE_WITH_ALPHA = GL_LUMINANCE_ALPHA

Primitive GL type GL_LUMINANCE_ALPHA (format).

const int VizKit::kGL_POINTS = GL_POINTS

Primitive GL type GL_POINTS (mode).

const int VizKit::kGL_POLYGON = GL_POLYGON

Primitive GL type GL_POLYGON (mode).

const int VizKit::kGL_QUAD_STRIP = GL_QUAD_STRIP

Primitive GL type GL_QUAD_STRIP (mode).

const int VizKit::kGL_QUADS = GL_QUADS

Primitive GL type GL_QUADS (mode).

const int VizKit::kGL_RGB = GL_RGB

Primitive GL type GL_RGB (format).

const int VizKit::kGL_RGBA = GL_RGBA

Primitive GL type GL_RGBA (format).

const int VizKit::kGL_TRIANGLE_FAN = GL_TRIANGLE_FAN

Primitive GL type GL_TRIANGLE_FAN (mode).

const int VizKit::kGL_TRIANGLE_STRIP = GL_TRIANGLE_STRIP

Primitive GL type GL_TRIANGLE_STRIP (mode).

const int VizKit::kGL_TRIANGLES = GL_TRIANGLES

Primitive GL type GL_TRIANGLES (mode).

const int VizKit::kGL_UNSIGNED_BYTE = GL_UNSIGNED_BYTE

Primitive GL type GL_UNSIGNED_BYTE (data type).

const int VizKit::kGL_UNSIGNED_INT_8_8_8_8 = GL_UNSIGNED_INT_8_8_8_8

Primitive GL type GL_UNSIGNED_INT_8_8_8_8 (data type).

const int VizKit::kGL_UNSIGNED_INT_8_8_8_8_REV = GL_UNSIGNED_INT_8_8_8_8_REV

Primitive GL type GL_UNSIGNED_INT_8_8_8_8_REV (data type).

const VizKit::VertexColor VizKit::red = {1.0, 0.0, 0.0, 1.0, 1.0, 0.0, 0.0, 1.0}

Predefined red color.

const VizKit::VertexColor VizKit::transparent = {0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0}

Predefined transparent color.

const VizKit::VertexColor VizKit::white = {1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0}

Predefined white color.

const VizKit::Coord VizKit::zeroCoord = {0.0, 0.0, 0.0}

Predefined zero coord (x = 0.0 and y = 0.0).


Generated on Sun Sep 26 2010 13:29:35 for VizKit by doxygen 1.7.1