| typedef double VizKit::AnimationSpeed |
Speed of animation (measured in number of units per millisecond).
| typedef const VertexChain VizKit::ConstVertexChain |
Constant chain of vertices.
| typedef ConstVertexChain::const_iterator VizKit::ConstVertexChainConstIterator |
Constant iterator of constant chain of vertices.
| typedef ConstVertexChain::iterator VizKit::ConstVertexChainIterator |
Iterator of constant chain of vertices.
| typedef const VertexChainRef VizKit::ConstVertexChainRef |
Pointer to constant chain of vertices.
| typedef const VertexPositionChain VizKit::ConstVertexPositionChain |
Constant chain of vertex positions.
| typedef ConstVertexPositionChain::const_iterator VizKit::ConstVertexPositionChainConstIterator |
Constant iterator of constant chain of vertex positions.
| typedef ConstVertexPositionChain::iterator VizKit::ConstVertexPositionChainIterator |
Iterator of constant chain of vertex positions.
| typedef const VertexPositionChainRef VizKit::ConstVertexPositionChainRef |
Pointer to constant chain of vertex positions.
| typedef const VisualString VizKit::ConstVisualString |
Constant VisualString.
| typedef Point3D VizKit::Coord |
A Coord is a three-dimensional point relative to logical coordinate system.
| typedef uint32 VizKit::PixelColor |
A pixel color contains ARGB values (alpha, red, green, blue with 8 bits for each color channel).
| typedef Point3D VizKit::RelCoord |
A RelCoord is a relative three-dimensional point in coordinate system. x: 0.0 means: left, 1.0 means: right; y: 0.0 means: bottom, 1.0 means: top; z: 0.0 means: front, 1.0 means: back.
| typedef TexCoord VizKit::RelTexCoord |
A RelTexCoord is a coord position of a texture. s: 0.0 means: left, 1.0 means: right; t: 0.0 means: bottom, 1.0 means: top.
| typedef uint32 VizKit::ScalingBehaviour |
ScalingBehaviour is the data type for specifying the scaling behaviour of a texture in combination with margins
| typedef Point3D VizKit::Vector |
A Vector points in a direction.
| typedef std::vector<VisualVertex*> VizKit::VertexChain |
Chain of vertices.
| typedef VertexChain::const_iterator VizKit::VertexChainConstIterator |
Constant iterator of chain of vertices.
| typedef VertexChain::iterator VizKit::VertexChainIterator |
Iterator of chain of vertices.
| typedef VertexChain* VizKit::VertexChainRef |
Pointer to chain of vertices.
| typedef RGBAColor VizKit::VertexColor |
Stores the color values used by a vertex.
| typedef std::vector<VertexPosition*> VizKit::VertexPositionChain |
Chain of vertex positions.
| typedef VertexPositionChain::const_iterator VizKit::VertexPositionChainConstIterator |
Constant iterator of chain of vertex positions.
| typedef VertexPositionChain::iterator VizKit::VertexPositionChainIterator |
Iterator of chain of vertex positions.
Pointer to chain of vertex positions.
| typedef void(* VizKit::VisualAnimationAnimateCallback)(double currentPosition, void *userData) |
Animation callback
| typedef void(* VizKit::VisualAnimationPerformAnyAdditionalActionCallback)(VisualAnimationComponent *animationComponent, void *userData) |
Callback to do any additional action or check for any condition in duration of animation component
| typedef void(* VizKit::VisualAnimationWillDieCallback)(VisualAnimationComponent *animationComponent, void *userData) |
Callback to notify of death of animation component
The property of the asset that is affected by the animation.
Constants for different modes of audio play.
| enum VizKit::BlendMode |
| enum VizKit::LoopMode |
The type of looping.
| enum VizKit::Orientation |
Different modes of showing. Used by var showMode of VisualPlayerState.
| enum VizKit::RepeatMode |
The type of repetition.
Possible return values of the update() call.
| kTimelineUpdateOK |
No error, no special state. |
| kElapsedTimeDidExceedDuration |
The elapsed time exceeded the set duration time. |
| kStopValueHit |
The set stop value is hit or crossed (depending on the current move direction). |
| kTimelineIsStopped |
The VisualTimeline is stopped. |
| kNoDurationTime |
The amount of the duration time is 0. |
| enum VizKit::Unit |
The measure of box values.
| kPixel |
Box attribute is measured in pixels. |
| kPercent |
Box attribute is measured in percent (of enclosing/surrounding VisualStageBox). |
| enum VizKit::Visibility |
The VisualActorState defines the possible state of the VisualActor.
Return values for explicit font activation.
Constants for various notifications that can be sent to VisualActors or dispatched to individual modules.
| kNoNotificationKey |
No defined notification. |
| kKeyPressedEvt |
A key of the keyboard has been pressed. |
| kAudioPlayTrackChangedEvt |
Audio track did change. |
| kAudioPlayStartedEvt |
Audio play started (without changing audio track). |
| kAudioPlayStoppedEvt |
Audio play stopped. |
| kAudioPlayPausedEvt |
Audio play paused. The current audio track did not play until its end. |
| kAudioPlayResumedEvt |
Audio play resumed. After pause play resumed. |
| kAudioPlayReachedFadeOutTimeEvt |
The remaining time of the audio track is shorter than kFadeOutTimeBeforeEndOfTrackInMS. |
| kTrackPlayPositionChangedEvt |
The play position of the current track did change. |
| kCanvasReshapeEvt |
The dimensions of the canvas changed. |
| kBeatImpulseEvt |
A beat impulse has been detected. |
| kTrackInfoImageMsg |
The texture of the track info string is available. |
| kTrackLyricsImageMsg |
The texture of the track lyrics string is available. |
| kLoadingEncodedImageDataCompletedMsg |
Loading of image data completed. |
| kImageHistogramCompletedMsg |
A histogram of an image is available. |
| kImageWithIdentifierLoadedAndCreatedMsg |
Loading and creation of image completed. |
| kImageWithIdentifierMsg |
An image with an identifier is available. |
| kImageWriteToPNGFileMsg |
An image is supposed to be written as PNG file on disk. |
| kImageWriteToPNGFileAndDeleteMsg |
An image is supposed to be written as PNG file on disk, with the VisualImage object being deleted afterwards. |
| kGetTrackInfoStringStyleMsg |
Evaluate the string style of the track info string. |
| kGetTrackLyricsStringStyleMsg |
Evaluate the string style of the lyics string. |
| kStyledStringMsg |
A styled string is available. |
| kStringWithIdentifierLoadedAndCreatedMsg |
Loading and creation of string completed. |
| kLyricsAreWrittenIntoTempFileMsg |
Lyrics are written into temp file (internal notification, not for actors). |
| kLyricsAreAvailableInMetadataMsg |
Lyrics of the current audio track are available. |
| kTrackInfoTextureChangedMsg |
The texture of the track info changed. |
| kToggleShowProcessMonitorMsg |
The ProcessMonitor values should be shown if they are hidden or hidden if they are shown. |
| kToggleProcessMonitorAudioInfoMsg |
The audio data of the ProcessMonitor should be shown if it is hidden or hidden if it is shown. |
| void VizKit::convertVisualActorStateToString | ( | const VisualActorState | aVisualActorState, | |
| char * | outString | |||
| ) |
Converts VisualActorState into char string. Possibly useful for debugging or tracing purposes.
| aVisualActorState | The state to convert. | |
| outString | The char string that can be printed and used for debugging output. |
| const VizKit::VertexColor VizKit::black = {0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0} |
Predefined black color.
| const VizKit::VertexColor VizKit::blue = {0.0, 0.0, 1.0, 1.0, 0.0, 0.0, 1.0, 1.0} |
Predefined blue color.
| const VizKit::VertexColor VizKit::green = {0.0, 1.0, 0.0, 1.0, 0.0, 1.0, 0.0, 1.0} |
Predefined green color.
| const int VizKit::kGL_BACK_COLOR_BUFFER = GL_BACK |
GL enum GL_BACK (color buffer specification for reading or drawing pixels).
| const int VizKit::kGL_BGRA = GL_BGRA_EXT |
Primitive GL type GL_BGRA (format).
| const int VizKit::kGL_FLOAT = GL_FLOAT |
Primitive GL type GL_FLOAT (data type).
| const int VizKit::kGL_FRONT_COLOR_BUFFER = GL_FRONT |
GL enum GL_FRONT (color buffer specification for reading or drawing pixels).
| const int VizKit::kGL_INTENSITY = GL_INTENSITY |
Primitive GL type GL_INTENSITY (format).
| const int VizKit::kGL_LINE_LOOP = GL_LINE_LOOP |
Primitive GL type GL_LINE_LOOP (mode).
| const int VizKit::kGL_LINE_STRIP = GL_LINE_STRIP |
Primitive GL type GL_LINE_STRIP (mode).
| const int VizKit::kGL_LINES = GL_LINES |
Primitive GL type GL_LINES (mode).
| const int VizKit::kGL_LUMINANCE = GL_LUMINANCE |
Primitive GL type GL_LUMINANCE (format).
| const int VizKit::kGL_LUMINANCE_WITH_ALPHA = GL_LUMINANCE_ALPHA |
Primitive GL type GL_LUMINANCE_ALPHA (format).
| const int VizKit::kGL_POINTS = GL_POINTS |
Primitive GL type GL_POINTS (mode).
| const int VizKit::kGL_POLYGON = GL_POLYGON |
Primitive GL type GL_POLYGON (mode).
| const int VizKit::kGL_QUAD_STRIP = GL_QUAD_STRIP |
Primitive GL type GL_QUAD_STRIP (mode).
| const int VizKit::kGL_QUADS = GL_QUADS |
Primitive GL type GL_QUADS (mode).
| const int VizKit::kGL_RGB = GL_RGB |
Primitive GL type GL_RGB (format).
| const int VizKit::kGL_RGBA = GL_RGBA |
Primitive GL type GL_RGBA (format).
| const int VizKit::kGL_TRIANGLE_FAN = GL_TRIANGLE_FAN |
Primitive GL type GL_TRIANGLE_FAN (mode).
| const int VizKit::kGL_TRIANGLE_STRIP = GL_TRIANGLE_STRIP |
Primitive GL type GL_TRIANGLE_STRIP (mode).
| const int VizKit::kGL_TRIANGLES = GL_TRIANGLES |
Primitive GL type GL_TRIANGLES (mode).
| const int VizKit::kGL_UNSIGNED_BYTE = GL_UNSIGNED_BYTE |
Primitive GL type GL_UNSIGNED_BYTE (data type).
| const int VizKit::kGL_UNSIGNED_INT_8_8_8_8 = GL_UNSIGNED_INT_8_8_8_8 |
Primitive GL type GL_UNSIGNED_INT_8_8_8_8 (data type).
| const int VizKit::kGL_UNSIGNED_INT_8_8_8_8_REV = GL_UNSIGNED_INT_8_8_8_8_REV |
Primitive GL type GL_UNSIGNED_INT_8_8_8_8_REV (data type).
| const sint32 VizKit::kInfiniteRepetition = -1 |
| const VizKit::VertexColor VizKit::red = {1.0, 0.0, 0.0, 1.0, 1.0, 0.0, 0.0, 1.0} |
Predefined red color.
| const VizKit::VertexColor VizKit::transparent = {0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0} |
Predefined transparent color.
| const VizKit::VertexColor VizKit::white = {1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0} |
Predefined white color.
| const VizKit::Coord VizKit::zeroCoord = {0.0, 0.0, 0.0} |
Predefined zero coord (x = 0.0 and y = 0.0).